2D Game Art
Projects taken part in contributing to a finished
game, or part of a game jam.
game, or part of a game jam.
Crossroads
Crossroads was created as part of a team that took part in GGJ Unplugged 2018. It is a competitive board game RPG, where the game revolves around working as a team to travel across the plains and to fight the final boss; however, there is more than one path to take, and each character has their own covert quests they must fulfil by the end of the journey in order to win...
Content designed: player & enemy cards, Logo, character art, & took part in working as part of a team to come up with interesting mechanics/ ideas for gameplay.

Handmaid
Transmit electrical signals to help test the motor functions of a robotic arm meant for taking care of
various household tasks.
various household tasks.
Hand-Maid is a game made in under 48 hours during Global Game Jam 2018 by Colm McNamara, Stephen Farnan, Josie Costello and Aaron Kinsella Howard.
Handmaid is available to play on gamejolt.
Content designed: logo, game (robot arm, crash test dummy models) assets, various props for each level.





TASTER
In collaboration with the University of Birmingham, I worked on a game called TASTER, a children's computer game designed to help children that suffer from Prader-Willi Syndrome learn to 'task switch' a coping mechanism for the condition.
''We know that individuals with Prader-Willi syndrome have particular difficulties with a brain process called "task switching" or "attention switching". These difficulties are linked to the strong preference for routine that lots of people with the syndrome show. They are also linked to the emotional upset and behaviours such as temper outbursts that individuals can show when things change in their routines or plans.
Working closely with a group of children with PWS, we have designed and developed a video game to train tasking switching, tailored to the specific needs of children with the syndrome. Our initial results suggest that children who play the game improve their ability to switch between tasks, and we think that this could lead to less emotional upset when their plans or routines change.''
Find more info about this project here
Content designed: Characters, and their animation sprites.







For Global Game Jam 2020 I made some illustrated backgrounds in pixel art style and some basic GIF animations (and music) for a text based adventure game. (Find more content in my illustration section)